Deep Plaid One guy trying to make some interesting decisions

My Dear Esther “word-spew review”

Posted on June 20, 2012

I sat down and wrote out my thoughts on Dear Esther for a mailing list I'm on. I thought it was interesting enough to be worth sharing here.


Dear Esther, like the work of Tale of Tales, isn't really a game at all, and shouldn't be approached as one... it's an "experience" first and foremost. I'm fundamentally interested in games; but I also sometimes have to remind myself that no matter what creative work you're making, you're first and foremost making an "experience". Seeking out things like Dear Esther, which are purely experiential, is an important exercise for me, to focus on these elements (and stop trying to "see through the code" and focus on pure game mechanics).